Burnout Paradise Remastered. Call of Duty: Black Ops 4. Call of Duty: Infinite Warfare. Call of Duty: Modern Warfare Remastered. Crash Bandicoot N. Sane Trilogy. Dark Souls Remastered. Dark Souls 3. Days Gone. Death Stranding.
Destiny 2. Detroit: Become Human. Deus Ex: Mankind Divided. Devil May Cry 5. Better lighting and shadows, better anti-aliasing. Dishonored 2. Higher p resolution , but not 4K. Temporal anti-aliasing on p displays. Elder Scrolls Online: Tamriel Unlimited. Increased fidelity with p displays. Better image quality on p displays. Native p visuals, enhanced draw distance.
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Question feed. Arqade works best with JavaScript enabled. Accept all cookies Customize settings. It exists in a weird flux. A version of the game from over a year ago is completely unlike what people play now.
However, Minecraft for the recently came out on disc. You can update it whenever you like. This odd combo status makes Minecraft an interesting case study: no definitive version of the game exists, yet you can go out and buy a disc of it. Physical game prices almost always go down, by comparison. Buying and selling physical copies of SNES, NES, N64, and any other old-school games can be a fun, multi-faceted experience, with some great games occasionally turning up dirt cheap.
Nintendo has an iron-tight grip on their digital IP, though, making collecting digital copies of their classics much less budget-friendly than their vintage counterparts. Yet, there are many exceptions. The only trade-off is you do not have the beauty of having an actual cartridge of the game in your house.
There is one other glaring exception when it comes to digital prices: sales. After downloading both of the Arkham games, I looked up their prices online, which were only a few bucks cheaper. I was remiss at not having a case or a manual, but I was also pleased at buying them on a whim at one in the morning. I got to play them right then and there instead of having to wait for some dill-hole to ship them five days later. Overall, I still prefer physical copies.
In contrast to what I might have said a few years ago, I have begun to come around to digital games. It redefines ownership, and not necessarily in a bad way.
In the end, I will always buy copies of games that I care about. What does everyone else think? He collects old video games and once lied about owning Ride to Hell: Retribution as a cheap punch line. The convenience of digital downloads is just to much to pass up on. So many games nowadays requires that you be connected to a server to play, and in order to connect to that server you agree to the companies terms—which they will not hesitate to ban you for violating.
I own a physical copy of Chromehounds for the for all the good it does me since they shut the servers down several years ago. I think the debate is more often one of a fear of change. If console gamers who have never experienced the joy that is a Steam sale had access to such, I think many pro-disk minds will be swayed away.
Connectivity Graphics Environments. Enhanced Wi-Fi Choose from 2. Anti-aliasing Cleaner lines and sharper corners bring enhanced realism to games. Visual FX Visual in-game elements display incredibly lifelike movement and detail. Greater draw distances Horizons expand into the distance with improved focus and clarity on distant objects.
Vivid textures Close-up details take on added intricacy to give an enhanced sense of realism to games. Sony Bravia 4K TVs. Explore the Bravia range. Well, that came out of nowhere! As huge fans of the title, we were excited to see what kind of upgrades Sony's higher-spec PlayStation 4 could deliver.
The end result is somewhat lacking in ambition, but it's better than nothing and at the very least, it's a good opportunity to revisit what remains an excellent title. Konami promised performance upgrades only in its initial tweet - which is kind of curious bearing in mind that the game mostly locks to 60 frames per second anyway - but later comms talked about an upgraded resolution.
For the record, our measurements have the patch delivering a x resolution. Yes, it's yet another PlayStation 4 Pro upgrade that delivers p, with little else added to the mix. Stress test scenarios in certain cut-scenes do see performance improvements, though it's not a completely clean bill of health.
That said, we're already looking at a highly optimal game, and drops from the target frame-rate are definitely edge cases. With the patch in place, expect gameplay to be as good as it ever was, if not slightly better. In terms of upgrades beyond resolution and performance, it's slim to non-existent pickings here.
The Fox Engine is capable of more - much more - as we saw in the PC version of The Phantom Pain, which allowed for super-high resolutions, massively improved shadows and big boosts to draw distance, delivering a much richer open world.
In short, MGS5 clearly has scalability beyond resolution and none of these elements have made their way to the PlayStation Pro upgrade. And with no checkerboard or similar smart upscaling solution in place, this patch does feel like a barebones release. After all, as we established a long time back when we built a PC to the Pro's GPU spec , p does seem to be the best natural fit for a straight, no-frills upscale to an existing PS4 engine.
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